Indie Game: The Movie is about independent game development, but not nearly as directly as I thought it would be. IGTM is really about the stories of three indie game developers, the creation process, and the feelings that go along with the successes and failures along the way.
The stories are framed with a bit of an introduction to the state of indie gaming, but it breaks away from that sort of history-by-interview snippet style that so many documentaries opt for. IGTM pretty quickly jumps into the stories of the developers behind Super Meat Boy, Fez, and Braid.
The designers and developers behind these games — one, two, and three person teams — talk about the reasons they do what they do, the frustrations they feel, the pressure, the fears, and the way their successes bring them meaning. I know some of those feelings, and hearing their stories is inspirational. It’s like a pep talk from a kindred spirit.