Indie Game: The Movie is about independent game development, but not nearly as directly as I thought it would be. IGTM is really about the stories of three indie game developers, the creation process, and the feelings that go along with the successes and failures along the way.
The stories are framed with a bit of an introduction to the state of indie gaming, but it breaks away from that sort of history-by-interview snippet style that so many documentaries opt for. IGTM pretty quickly jumps into the stories of the developers behind Super Meat Boy, Fez, and Braid.
The designers and developers behind these games — one, two, and three person teams — talk about the reasons they do what they do, the frustrations they feel, the pressure, the fears, and the way their successes bring them meaning. I know some of those feelings, and hearing their stories is inspirational. It’s like a pep talk from a kindred spirit.
Note: This review will contain spoilers.
I remember when Sam Raimi’s Spider-Man came out in 2002, and how exciting that was. I enjoyed the first movie, thought the second was pretty good, and was thoroughly disappointed by Spider-Man 3. Whether the rumors over plans for a Raimi-driven Spider-Man 4 featuring the Lizard and a married Peter Parker and Mary Jane are true or not, it’s probably for the best that series wrapped up at three movies.
I walked into The Amazing Spider-Man excited and optimistic, despite this reboot coming together only five years after the last Spider-Man movie. In the end I enjoyed myself, though it left me thinking about a few of the standard tropes we expect from superhero movies.
Just a bit of a stream of consciousness video. Been a while since touching base on here.
I just finished reading a great piece from The New York Times in which Fincher and other crew members were interviewed concerning their roles in Fincher’s upcoming movie Zodiac.